If everyone is thinking alike, then somebody isn't thinking.
Our approach is not to look at the successes of other people and try to repeat those successes. We don't look at the success of 'Grand Theft Auto 3' and think that maybe if we create games for older audiences will see a similar success.
An original idea. That can't be too hard. The library must be full of them.
We look to find partners whose values align with that of our artists. We also look for unique platforms that the potential branding partner can provide. Sometimes that's distribution, and sometimes it's an advertising platform. Each situation is unique.
Creating a piece of software is always complicated because you're doing something new. If you just wanted something that had been done before you'd just use that old piece of software. So there are no repetitive tasks.
Creativity is a huge part of my game as a player. It helps open doors which others don't see.
Invention is the pleasure you give yourself when other people's stuff isn't good enough.
I always saw hurdles as a form of art, because it's very individual. One technique that may produce a world record for one guy could be useless for another guy.
Different is better when it is more effective or more fun.
Actually, I think I come at things a whole different way from most people, and, you know, sometimes political answers are one way to solve the problem, and sometimes there are better ways to do it.
I think my family knows that I'm slightly off the wall with my way of thinking, so I think they're quite used to my weird and wonderful creations.
It's difficult to innovate, but you must try to create a project under your ideas and philosophies to take you ahead of other clubs.
EVERY MOMENT IN business happens only once. The next Bill Gates will not build an operating system. The next Larry Page or Sergey Brin won’t make a search engine. And the next Mark Zuckerberg won’t create a social network. If you are copying these guys, you aren’t learning from them.
It is not possible to design always the same. How to be different in each different place - that is the most important work and duty of the architect to find out.
I enjoy thinking about ways to create something that other people have not even thought about, something no one has managed to achieve.
In the end, your past is not my past and your truth is not my truth and your solution - is not my solution.
Remarkable work often comes from making choices when everyone else feels as though there is no choice.
What I taught myself was that in any problem you get, you've got to come up with an innovative, brilliant, kind of unusual, stunning solution.
I have nothing revolutionary or even novel to offer.
It seems like the right thing to do is tackle problems other people aren't working on.
My infrastructure must run brilliantly. My whole system must be different from what you can get anywhere else in Asia.
If a man can write a better book, preach a better sermon, or make a better mousetrap than his neighbor, though he build his house in the woods, the world will make a beaten path to his door.
I believe in a company that combines service and product offerings which are a bit different from other industries.
One size doesn't fit all, and I don't have a monopoly over good ideas.
We're not trying to be Nike. It's about evolving into new products that are going to make people's lives better.