It may be that other developers are finding that their games play better on one platform over the other, so they're choosing to migrate to that platform.
It's natural to assume Roblox will be on more and more platforms.
Vine messed up - they let their top creators leave the app.
We started off as this platform inside Facebook; and we were pretty clear from the beginning that that wasn't where it was going to end up. A lot of people saw it and asked, 'Why is Facebook trying to get all these applications inside Facebook when the web is clearly the platform?' And we actually agreed with that.
What I'm concerned about is making sure that every single time somebody who grew up with us goes off to a different platform or a different device, we're going to be there with a Univision-branded product of some kind.
That's the great thing about incubating something on the web: you have the potential to go to other platforms. Every single platform has a different audience that you find.
No other technology company other than Apple has successfully transitioned their platform. It's almost never done, and it's way harder than you realise. This transition is where tech companies go to die.
It is clearly a bad idea to try to just move games from other platforms directly over, but I'm sure we will see a lot of it, especially as the handsets surpass the hardware capabilities of previous generation consoles.