In just six weeks from the time the design was started, we had the motor on the block testing its power.
The biggest thing growing cities need to do is minimize barriers to development so that as long as someone is doing good urbanism, they can get permitted quickly and get building quickly.
Right now, nearly all the apps on Facebook take a week to build. No more.
Every city in the world can be improved in less than three years.
Our growth rate continues to be staggering.
The standard library saves programmers from having to reinvent the wheel.
I think we have to accelerate our development. Slow development means hunger …
The Wesnoth devs are good but not exceptionally so, and we're weighed down by a crappy implementation language (C++). Nevertheless our productivity, in terms of goals achieved per hour of work, is quite high.
In a few hundred years you have achieved in America what it took thousands of years to achieve in Europe.
Because a child of one doubles its age after the passage of a single year, it can be said to be aging rapidly.
I won't sit here and say an Open Source project will do things faster than a closed source, but one of the reasons why is that it sits on a whole lot of things that came before it.
A delayed game is eventually good, but a rushed game is forever bad.
Each stage of cosmic development proceeded more quickly than the stage which preceded it.
Ruby on Rails is a breakthrough in lowering the barriers of entry to programming. Powerful web applications that formerly might have taken weeks or months to develop can be produced in a matter of days.
Everybody develops at different rates.
Move fast with stable infrastructure.
It only took me two weeks to build the first version of Facebook because I had so much stuff before then.
I'm in the factory a lot so I see how hard the guys work, but you never really know how quickly and effectively the other teams' development programmes are going until you get to the track. It's only then that we will be able to tell.
Some things like the layout of the early VKontakte was very influenced by Facebook. Otherwise it could take ages for me to build, and I was not a professional designer.