The only reason for time is so that everything doesn't happen at once.
Time exists in order that everything doesn’t happen all at once…and space exists so that it doesn’t all happen to you.
At the very core of what a comic is, time and space are kind of the same thing. When your reader moves her eyes across the page, she should be moving through time in your story.
Time is a measure of space, just as a range-finder is a measure of space, but measuring locks us into the place we measure.
Place is the greatest thing, as it contains all things.
Language has time as its element; all other media have space as their element.
I confess, I do not believe in time.
Every story would be another story, and unrecognizable if it took up its characters and plot and happened somewhere else ... Fiction depends for its life on place. Place is the crossroads of circumstance, the proving ground of, What happened? Who's here? Who's coming?
Psychologically experienced consciousness is therefore no longer pure consciousness; construed Objectively in this way, consciousness itself becomes something transcendent, becomes an event in that spatial world which appears, by virtue of consciousness, to be transcendent.
2D looks so flat. Well, it is, of course, it's flat. But 3D isn't. And for an adventure story that takes you into a long-distant, fictional world, it's ideal, I think.