You hear peewee coaches teaching the 'trap'. What the heck are we doing teaching the 'trap'? Let the kids go, let them have fun; that's how you improve.
It's great that fans have people they can enjoy and watch play.
Whenever I write the scenarios for my games, I don't necessarily envision them being liked or being wonderful for everyone.
To be able to have a professional 3-on-3 league and be a part of that, that's been a ton of fun, ton of fun. The fans love it, the players love playing it, and it's just a lot of fun to be around.
I want my players to enjoy playing football and not be scarred by the experiences.
Man-management is my biggest asset, to help the players enjoy themselves and be better than they already are.
The life was good in Qatar but I did not enjoy the football. For me, 12 months was enough. The standard was low, but not that low. It was OK but the ambition was not there from the players. It was like playing for nothing. I didn't like that feeling.
Probably the greatest thing working in games is watching someone enjoy your game and to think, "Wow I had a part in giving someone that enjoyment".
All the time, players are forced to do their utmost. If they are challenged to the limit, is it really fun for them?
Whatever is going on off the pitch, players relish playing football.
I need to spend some time at a club, but I also need to enjoy my football to play my best. I didn't lose my enjoyment at Inter. Sometimes I was disappointed, because every player wants to play, but I always did my best for Inter.
And every now and then people find the bugs, and they interpret those as cool failures in the Sims terms. For them it's like a treasure hunt, you know.