I like 'X Factor' as much as the next person, but I do get overwhelmed with the amount of reality TV. It's such cheap programming and such a load of rubbish, most of it.
Zombies are so popular. There's a lot of chaff out there. For every one person who is legitimately passionate about zombies, there are a hundred people who are thinking, 'Hey, I can make a buck off of this.' The problem is that some of their stuff is so lame.
I invite you to sit down in front of your television set when your station goes on the air . . . and keep your eyes glued to that set until the station signs off. I can assure you that you will observe a great wasteland.
Pop culture's gotten much more disposable.
The problem today isn't low-quality journalism, it's too much noise. If one out of five 'Business Insider' stories is original, the other four would be culled.
There's times where you can watch television and say, 'Look at that cheesy thing they're doing for ratings,' and you're right.
Corollary 1: The existence of immense quantities of trash in science fiction is admitted and it is regrettable; but it is no more unnatural than the existence of trash anywhere.
Seems like it's going to be really hard to make money at it, and, therefore, really hard to get any great games done. Much like Flash games, the audience is huge, but the content isn't likely to be good enough to have people pay for it.
Competitors argue that Google rigs its search algorithms to demote listings for competing search engines. Many of the allegations of demotion come generally from sites of pretty questionable quality, such as Nextag and Foundem. Some of Google's primary competitors in 'specialized search' clearly place well in search results - Amazon and Yelp.
Most of the time people are aiming so low on television. They're trying to reach that common denominator, especially on network television.
I'm a big fan of TV on demand. I'm embarrassed to say what I watch. It's the worst crap.
I wish more of the web had stayed nonprofit. But the advertising model took over and I think has delivered us to where we are, along with the development of content, which is designed to do nothing else but make you click on it or share it. And I think it's kind of a low goal for content, and I think that's taken us to our current abyss.