A designer is like a doctor for a woman. He has a specific job, and if he is doing it well, he will have the gratitude of the woman for the rest of his life.
I don't know anyone who would be exclusively working on game music, per se.
Physicians attend to the business of physicians, and workmen handle the tools of workmen. [Lat., Quod medicorum est Promittunt medici, tractant fabrilia fabri.]
It's not really about confidence. It's just something that isn't really in the vocabulary of what goes on at work. The writers write and the actors act.
One classic mistake is when people give the impression that they just want a job, not this job or this company in particular. From a hiring manager's perspective, you're looking for someone who is excited about this role or this company.
I'm unemployable in any other capacity.
I don't know anything about music. In my line you don't have to.
I think you have to have different tools for each job - you know producer is very different from a director and very different from an actor.
We, the goalkeepers, have a specific job.