I have tried to talk about the issues in this campaign... and this has sometimes been a lonely road, because I never meet anybody coming the other way.
I suppose I flee to life. I'm most interested when conversations become difficult.
I don't mind have an uncomfortable conversation if those uncomfortable conversations can lead to a bigger dialogue and help us get to a better understanding of whatever it is we are discussing.
I'm used to playing characters who have a lot to say but don't know how to say it.
A peace talk is always difficult, always complicated.
On sensitive issues, talk isn't cheap - it takes real courage to pry open topics nailed shut.
Sometimes you need to have a tough conversation or face a tough situation, and take it head on.
I like to say good dialogue is a million times easier to memorize than bad dialogue - difficult good dialogue, even if it's difficult. Aaron Sorkin dialogue is easier to memorize, even though it's wildly complicated.
Talking to you is like -- like talking to an eel!" "No, is it? I've never tried to talk to an eel. Isn't it as waste of time?" "Not such a waste of time as talking to you!
The courageous conversation is the one you don't want to have.