These designers have no reserve. They've chosen a path and thrown themselves onto it head first, regardless of everything. Whether or not their designs are sellable or vulgar. As long as it's new and people talk about it. That is the truth.
When you hear designers complaining about the challenge of their profession, you have to say: don't get carried away-it's only dresses.
I don't care if the critics don't like me. I want to be the people's designer, like Diana was the people's princess.
in architecture, mediocrity is more glaringly obvious than in other lines - because there's a huge, physical object such as a building to demonstrate it.
Dear designer of questionable intent, Please send me a photo of yourself. Please be wearing the knitted pants that you designed. It's not that I don't believe that there is anyone out there thing enough to wear horizontally stripped trousers knit from chunky wool, it's just that I would like to know whether you are deliberately cruel or whether you are the one woman these would look really great on.
Criticism per se does not worry me. I've always solicited it as part of the design process.
Ugly is very popular this year...I had a feeling these clothes were deigned by someone who didn't like women.
Every new car, you open the door, and you look at all those internal mellifluous swoopy bits, and they have no meaning.
I had an argument with my students on why they want to present their work in an iBook, it's like your sister who has no design training, put on some outfits in the bedroom, took some pictures, sent them to Apple and after paying 40 quid, you have a portfolio! I can't believe it.
The hats are tough. I've got a weird head, so believe me, there were a lot of hats. Penny [Rose], our costume designer, who I knew from other jobs said, "Badge, that looks terrible on you. Hold on. No, we can't do that one."
The dreaded phrase in design circles is 'show and tell.'
Every poor designer can go with things that are popular at the moment.
No design, no matter how common or seemingly insignificant, is without its adamant critics as well as its ardent admirers.
My first buildings, when I was about 30, were rejected for aesthetic reasons.
Designers have been uncreative and very arrogant. They need to listen to people. People have always wanted more exciting, interesting design, but we designers didn't see it.
Architecture is the art of how to waste space.
There are not many designers who are truly creative and literate. Most are self-indulgent, illiterate, fashion-mongering, service people trying to bridge a message between a product and an audience.
When I started my own practice, I was criticized, not because I was doing product design but because, like Le Corbusier, I was insisting on paintings in all of my buildings. I would paint wall murals in the houses that I designed, just as he did in the '20s and '30s.
I gave the couple a hint of a design that would work great with the bones of their home. They weren't ready for it, and they embarrassed themselves and that's too bad.
Walking is pretty easy. You just have to be confident, like not caring. And honestly, people think about their walk too much, so they try to do something really interesting, but the designers hate it.
Images in the 20th century had a unique power where image became divorced from reality, and often more important than reality... Buildings were judged - at least by members of our own profession - more by the way they looked in magazines than by the satisfaction people felt when using them.
The brand new user interfaces that Nintendo invented often faced skeptical views before a hardware launch but wound up becoming de facto industry standards.
I love every period in design history. Even the ugly ones.
The guy that designed girls' volleyball uniforms definitely never had daughters.
I'm sorry to say, but 85% of so-called 'green' firms make some of the ugliest buildings that were ever made. So for God's sake, I don't want to be categorized with them.