I don't know anything about cars. I can promise you that.
I think, aesthetically, car design is so interesting - the dashboards, the steering wheels, and the beauty of the mechanics. I don't know how any of it works, I don't want to know, but it's inspirational.
I loved problems on paper, and I was good at math, but I was a mechanical engineer, and I never understood - or cared to - how a car worked.
I was always quite good at fixing and working with cars. My dad's always dealt cars, and I've always been brought up around them. They're one of the things I've always been interested in.
Everyone thinks because we love cars and our dad was in the business, we love the mechanical end of cars.
In theory, cars are fairly simple. If they don't start, it's either the fuel system or the electrical system. Teach yourself about the path of each in your engine and tracing it is fairly straightforward. But at the beginning, mastering each new system seems like an unreachable shore. The car is effectively a black box.
Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
When you buy a gallon of gas, over 60 percent of the energy you pay for goes out the radiator in the form of waste heat? That's why you have a radiator in your car in the first place.
The general population isn't interested in the nitty-gritty of cars.