An animator is an actor with a pencil.
I was mentored by great Disney animators at the end of their careers.
This new generation of animators was trained in CG. They know all the fundamentals of any 2D animator, but a lot of them learned on these CG rigs. You give them a good rig, and they can make that thing sing.
In our animation we must show only the actions and reactions of a character, but we must picture also with the action. . . the feeling of those characters.
In learning the art of storytelling by animation, I have discovered that language has an anatomy.
I'm interested in animation. I actually feel like I've learned so much about the process how to make an animated movie.
Movement and physics: These are the fundamentals of animation. You don't notice that stuff if it's done well, but if fabric or liquid or hair moves weird, your brain is like, 'Wait, that's not real.'
Through the years, I've developed a style or a language that I like, even when it applies to action. All my action principles are very similar to my cartoony principles, because all the poses want to be really strong.
I was an animator for a while early on, but a 2D animator.